Part 6 of our Akihabara tutorial is now available

by Darius Kazemi on July 29th, 2010

We just posted part 6 of our Akihabara tutorial for making games in HTML5/JS using the Akihabara engine. In this installment, we show you how to define sets of animations for sprites.

You can see the final outcome here. Press “Z” on your keyboard to get past the title screen and use the arrow keys to move the circle around. Notice that there’s a blinking indicator showing you what direction you’re moving in.

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