Part 7 of our Akihabara tutorial available

by Darius Kazemi on August 4th, 2010

We just posted part 7 of our Akihabara tutorial for making games in HTML5/JS using the Akihabara engine. In this installment, we cover timers, HUD, game state, and triggering events on collision.

When you’re done with this part, you’ll have a complete (though basic) game! Press “Z” on your keyboard to get past the title screen and use the arrow keys to move the blue circle around. Avoid the enemy circles for 10 seconds and win! Get touched and lose.

Leave a Comment

Previous post:

Next post: