Announcing: Cardboard Jam!

by Darren Torpey on March 16th, 2011

And now for something completely different! This time, we’re gonna make non-digital games: card games, board games, etc.

Cardboard Jam will be April 9th and 10th and GAMBIT is once again hosting us. Thanks, GAMBIT!

Singapore-MIT GAMBIT Game Lab
 

Please bring your friends who love design and board or card games but whom are afraid of the whole programming/tech side of game jams. If that you, then now’s your chance to bring yourself to a jam!

The beauty of this jam is that the technology barrier is waaaaaaay lower — anyone can cut out pieces of paper, write with a pen, and organize objects on a board!

Gimme the deets! Where? When? How Much? Why?!

When:
April 9th and 10th, 2011
9am Sat – 6pm Sun

Where:
Singapore/MIT GAMBIT Game Lab
MIT Building NE25-388
5 Cambridge Center, 3rd Floor
Cambridge, MA 02142
Google Map

Cost:
Free!

Why:
Because Boston still needs more independent game development and open, creative collaboration and innovation. And because making non-digital games allows anyone with a desire to design games collaboratively to give this while “game jam” thing a try.

What to bring:
Paper, cardboard, playing card decks, dice, etc. Anything that will help you design and implement your game! Notebooks are encouraged, though we’ll have lots of whiteboard space for collaborate design.

Hosted By:
Darren Torpey (darren AT boston game jams DOT com)

Registration/RSVP

ยป Register here

At this jam we’ll focus more than ever on using constraints to inspire creativity in the design process and on cross-team collaboration. In particular, we will be playtesting each others’ games a lot at this jam.

What’s a game jam?

A game jam is an event where people of all disciplines come together to create interesting interactive works.
I’ve written up a more thorough Q & A for game jams on the Game Jams page.

Sponsor needed

If you or your company would like to sponsor the food for the event, email me (darren _AT_ bostongamejams _DOT_ com) to discuss details. Thanks!

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