This past Monday, I gave a presentation at the August Boston Indies on the Akihabara game engine. Akihabara is a 2D (bitmap graphics) game engine based on the canvas tag, part of HTML5, so it’s called HTML5 Game Development with Akihabara. Enjoy!
You can read more about Akihabara on the official site or if you’d like to jump right in then try our own Akihabara tutorial series, which Darius Kazemi and I cowrote.
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I’d love to hear the spoken part or, even better, a video… for seeing all of you in face! :)
You’re doing great! :)
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